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Golden Pit

503167579Analyzed
1v1 RM · 4d ago on Aug 30, 2026· 46m 52s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Malay · Colombia
482
+16
🇸🇪 Saracens · Sweden
488
-16
Player eAPM Actions Feudal Castle Imperial Opening
kill rats Malay
15 694 12:52 22:06 43:58 ⛏ Fast Castle
uCk Saracens
14 677 10:37 21:27 37:44 ⚔ Skirms into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
23,930 24,745 14,900 4,750 68,325 73,518
10,025 7,802 3,865 855 22,547 25,434
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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