AoeStats
← KUBU NITO

Arabia

503167203Analyzed
1v1 RM · 7d ago on Aug 30, 2026· 81m 32s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Portuguese · Brazil
891
+17
🇩🇰 Britons · Denmark
923
-17
Player eAPM Actions Feudal Castle Imperial Opening
KUBU NITO Portuguese
19 1,564 11:47 21:18 33:40
19 1,552 10:42 15:22 34:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,780 34,700 24,350 3,485 86,315 93,850
32,915 32,045 17,750 1,400 84,110 88,189
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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