AoeStats
← RenLeo

Black Forest

503167153Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 75m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
607
+16
🇧🇷 Koreans · Brazil
488
+21
🇺🇸 Portuguese · United States
412
+24
🇺🇸 Armenians · United States
407
+24
vs
🇳🇴 Teutons · Norway
672
-24
🇸🇪 Bohemians · Sweden
621
-22
🇺🇸 Celts · United States
582
-37
🇫🇷 Goths · France
538
-19
Player eAPM Actions Feudal Castle Imperial Opening
26 1,960 14:17 27:33 38:30 ⚔ Archer Rush
22 1,627 11:35 18:01 32:39 ⛏ Fast Castle
20 1,536 16:13 25:30 40:28 ⚔ M@A into Skirms
15 1,095 22:04 27:15 40:23 ⛏ Fast Castle
13 967 18:10 25:05 40:05 ⛏ Fast Castle
13 1,001 13:42 22:47 40:14 ⛏ Fish Boom FC
8 627 22:11 42:30 47:39
1 63 — — —

Resources

Player Food Wood Gold Stone Spent Collected
58,705 26,900 19,225 4,100 108,930 125,309
20,615 19,290 20,690 4,425 65,020 98,605
20,370 15,120 24,020 2,250 61,760 94,053
21,005 22,169 12,440 3,540 59,154 64,229
11,600 21,308 10,985 2,700 46,593 65,252
18,530 14,397 7,115 2,140 42,182 50,373
6,930 10,304 8,425 4,890 30,549 41,332
400 375 50 0 825 1,268
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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