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Black Forest

503165819Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 55m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Tupi · India
1052
+15
🇳🇴 Berbers · Norway
1051
+15
🇭🇰 Portuguese · Hong Kong SAR China
1036
+16
🇺🇸 Slavs · United States
1034
+16
🇨🇦 Armenians · Canada
1079
-18
🇨🇳 Byzantines · China
1032
-15
🇧🇷 Bohemians · Brazil
1024
-15
🇨🇳 Italians · China
1004
-14
Player eAPM Actions Feudal Castle Imperial Opening
35 1,948 11:20 21:02 30:43 ⛏ Fast Castle
22 1,201 11:14 16:28 32:39 ⛏ Fast Castle
22 1,210 10:38 14:50 28:58 ⛏ Fast Castle
19 1,066 11:36 18:16 31:33 ⛏ Fast Castle
17 966 12:08 16:24 36:05 ⛏ Fast Castle
16 874 13:48 18:49 34:30 ⛏ Fast Castle
16 905 13:47 18:55 37:06 ⛏ Fast Castle
14 789 12:57 18:50 33:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
19,680 26,755 21,820 6,575 74,830 93,616
30,805 20,900 12,905 3,245 67,855 81,962
20,220 22,015 19,155 2,400 63,790 65,749
30,610 10,139 18,385 2,515 61,649 98,553
24,765 16,055 12,630 2,960 56,410 71,665
16,755 23,090 12,670 3,215 55,730 62,949
21,260 19,520 7,985 1,750 50,515 61,521
18,980 15,257 6,300 3,110 43,647 51,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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