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503165635Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 40m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
1635
+10
🇹🇼 Mongols · Taiwan
1633
+10
🇹🇼 Malay · Taiwan
1476
+17
🇹🇼 Romans · Taiwan
1457
+18
🇮🇹 Berbers · Italy
1591
-18
🇮🇹 Koreans · Italy
1579
-17
🇮🇹 Inca · Italy
1568
-17
🇮🇹 Teutons · Italy
1260
-5
Player eAPM Actions Feudal Castle Imperial Opening
59 2,362 10:54 14:44 31:31 ⛏ Fast Castle
52 2,101 10:58 14:41 ⛏ Fast Castle
49 1,981 9:44 20:46 34:04 ⚔ Archer Rush
40 1,601 9:44 25:25 ⛏ Fast Castle
40 1,630 9:20 26:41 38:26 ⚔ Drush into Towers
39 1,564 8:43 21:12 37:31 ⚔ Scout Rush
34 1,355 10:20 14:25 38:03 ⛏ Fast Castle
24 982 11:24 15:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,105 11,940 10,800 1,500 46,345 48,809
20,225 10,127 10,555 960 41,867 47,781
11,405 20,790 7,505 1,950 41,650 43,760
16,515 11,361 6,540 1,705 36,121 39,080
15,675 10,636 4,125 2,530 32,966 36,844
14,190 9,405 4,940 850 29,385 32,808
8,310 10,896 5,965 1,825 26,996 29,520
7,350 9,623 2,725 525 20,223 24,765
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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