AoeStats
← caloteiro

QS Arena

503165186Analyzed
1v1 RM · 8d ago on Aug 30, 2026· 46m 5s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Persians · Brazil
569
+18
🇲🇽 Goths · Mexico
616
-18
Player eAPM Actions Feudal Castle Imperial Opening
22 1,004 10:50 23:26 33:44 ⚔ Skirmisher Rush
14 629 9:04 18:28 ⚔ Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
19,630 8,245 7,785 1,400 37,060 46,386
14,440 10,985 3,360 3,450 32,235 34,508
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.