AoeStats
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QS Arena

503164091Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 58m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Wu · Belgium
1237
+15
🇸🇪 Lithuanians · Sweden
1234
+15
🇳🇱 Spanish · Netherlands
1233
+15
🇫🇷 Huns · France
1119
+20
🇨🇳 Bohemians · China
1246
-18
🇨🇳 Persians · China
1240
-18
🇨🇱 Turks · Chile
1208
-16
🇨🇱 Franks · Chile
1175
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 3,286 8:23 13:19 33:44 ⛏ Fast Castle
41 2,401 8:51 13:43 32:09 ⛏ Fast Castle
34 2,000 8:48 13:24 27:32 ⛏ Fast Castle
31 1,798 7:58 12:18 29:29 ⛏ Fast Castle
30 1,759 8:44 13:07 26:12 ⛏ Fast Castle
27 1,554 8:31 12:46 29:18 ⛏ Fast Castle
27 1,567 8:57 13:17 32:48 ⛏ Fast Castle
25 1,472 8:35 12:12 38:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,925 45,140 16,125 3,735 100,925 125,204
43,750 23,285 26,815 4,750 98,600 109,961
46,265 39,510 9,365 1,900 97,040 120,866
42,185 16,050 22,575 3,550 84,360 97,050
39,955 21,459 13,700 4,625 79,739 89,221
22,825 27,440 20,875 1,340 72,480 88,974
24,230 17,920 16,150 2,860 61,160 82,310
22,295 20,425 6,800 1,750 51,270 78,467
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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