AoeStats
← 小汽車

Hideout

503163763Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 31m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Malay · Türkiye
1055
+14
🇫🇷 Tatars · France
1046
+14
🇨🇳 Cumans · China
1025
+15
🇨🇳 Chinese · China
1024
+15
🇹🇼 Maya · Taiwan
1018
-15
🇨🇳 Turks · China
1009
-15
1002
-14
🇩🇪 Celts · Germany
994
-14
Player eAPM Actions Feudal Castle Imperial Opening
28 888 11:28 24:33 ⚔ Archer Rush
26 802 12:14 22:37 ⚔ Scout Rush
26 806 17:09 24:02 ⚔ M@A FC
25 799 12:32 17:12 23:30 ◆ FC into Fast Imp
25 791 10:44 25:36 ⛏ Fast Castle
20 614 9:34 24:19 ⚔ Scout Rush
16 515 14:47 ⚔ Drush into Archers
15 466 10:48 15:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,885 6,375 4,445 200 18,905 20,518
6,705 6,320 3,150 100 16,275 18,050
6,210 5,965 3,230 295 15,700 16,608
8,270 4,945 2,000 100 15,315 18,482
7,075 5,465 1,050 880 14,470 14,870
7,910 4,900 785 200 13,795 16,027
6,960 4,610 1,650 380 13,600 14,619
2,100 1,955 530 250 4,835 4,714
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.