AoeStats
← Fatamon6

QS Arena

503163315Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 50m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Slavs · India
930
+15
🇺🇸 Malay · United States
917
+15
🇨🇳 Wu · China
812
+20
🇨🇳 Chinese · China
811
+20
🇦🇹 Hindustanis · Austria
948
-20
🇰🇷 Britons · South Korea
904
-18
🇫🇷 Koreans · France
882
-17
🇺🇸 Dravidians · United States
878
-17
Player eAPM Actions Feudal Castle Imperial Opening
47 2,403 8:24 12:58 28:45 ⛏ Fast Castle
42 2,122 8:15 12:54 30:27 ⛏ Fast Castle
35 1,772 7:45 15:04 31:24 ⛏ Fast Castle
34 1,702 9:14 13:55 31:31 ⛏ Fast Castle
32 1,619 9:05 13:22 28:10 ⛏ Fast Castle
24 1,236 8:24 12:19 33:47 ⛏ Fast Castle
22 1,106 8:43 15:11 31:47 ⛏ Fast Castle
20 1,015 8:16 12:51 26:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,760 32,949 13,790 2,420 72,919 78,201
30,590 23,675 13,985 3,550 71,800 78,061
32,380 17,905 17,550 2,280 70,115 80,666
31,715 15,345 10,680 3,450 61,190 66,566
18,005 21,890 15,405 3,130 58,430 63,962
13,925 14,330 10,125 3,170 41,550 65,977
14,740 9,425 9,835 850 34,850 56,587
10,840 10,520 5,680 1,780 28,820 33,112
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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