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Team Islands

503163214Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 58m 35s· 8 players
Game mode
Random Map
Map size
242×242
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Gurjaras · Taiwan
1087
+15
🇹🇼 Sicilians · Taiwan
1057
+17
🇹🇼 Byzantines · Taiwan
1046
+17
🇹🇼 Spanish · Taiwan
1019
+18
🇳🇱 Persians · Netherlands
1094
-18
🇷🇺 Italians · Russia
1090
-18
🇲🇽 Armenians · Mexico
1057
-16
🇨🇭 Japanese · Switzerland
1046
-16
Player eAPM Actions Feudal Castle Imperial Opening
54 3,143 13:00 17:53 33:44 ⛏ Fish Boom FC
33 1,943 11:05 14:31 29:59 ⛏ Fast Castle
30 1,735 10:54 21:24 46:28 ⛏ Fish Boom FC
28 1,643 13:02 20:02 34:22 ⛏ Fish Boom FC
25 1,479 10:39 15:21 50:44 ⛏ Fast Castle
20 1,174 11:46 15:10 28:44 ⛏ Fish Boom FC
9 514 10:33 19:54 ⛏ Fish Boom FC into Galleys
6 370 10:26 16:14 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
23,770 27,315 14,910 1,650 67,645 98,937
21,520 19,545 10,565 1,700 53,330 80,441
16,695 14,820 8,980 4,300 44,795 47,198
18,690 15,794 6,910 2,375 43,769 60,468
13,975 19,463 4,785 2,660 40,883 60,746
12,610 12,583 7,685 2,550 35,428 38,537
6,150 7,555 1,740 100 15,545 18,425
4,865 4,645 395 2,275 12,180 14,176
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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