AoeStats.net
1265 live
← back

QS Arena

503162986Analyzed
2v2 RM · 2d ago on Aug 30, 2026· 55m 23s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Britons · Türkiye
960
+14
🇮🇳 Cumans · India
928
+15
🇳🇴 Cumans · Norway
908
-14
🇫🇷 Franks · France
905
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 2,095 7:38 11:57 27:36 ⛏ Fast Castle
25 1,389 7:34 22:04 33:52
jo.desmettre Franks
17 933 8:18 17:11 28:34 ⛏ Fast Castle
aliø Cumans
11 589 8:04 17:50 32:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,435 24,650 14,005 5,525 67,615 97,744
26,770 18,330 13,165 2,450 60,715 62,284
19,010 25,960 13,320 1,705 59,995 62,408
22,850 8,085 16,685 2,185 49,805 56,389
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.