AoeStats
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QS Arena

503160093Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 46m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Armenians · Türkiye
892
+18
🇨🇳 Spanish · China
881
+18
🇨🇳 Bohemians · China
870
+19
🇨🇳 Gurjaras · China
813
+21
🇨🇴 Persians · Colombia
956
-62
🇹🇷 Huns · Türkiye
939
-19
🇳🇴 Mongols · Norway
932
-19
🇩🇪 Turks · Germany
894
-17
Player eAPM Actions Feudal Castle Imperial Opening
63 2,966 9:00 14:55 24:23 ⛏ Fast Castle
28 1,328 9:03 13:21 28:24 ⛏ Fast Castle
28 1,302 8:21 12:27 28:17 ⛏ Fast Castle
27 1,277 7:38 11:14 23:53 ⛏ Fast Castle
21 1,007 7:16 15:51 30:28 ⛏ Fast Castle
19 902 7:34 15:52 28:35 ⛏ Fast Castle
18 864 8:26 18:31 35:49 ⛏ Fast Castle
15 713 11:34 16:07 27:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,440 21,475 16,380 3,250 87,545 103,667
34,710 12,075 26,465 1,500 74,750 90,135
25,080 24,515 14,535 3,610 67,740 81,121
26,175 16,940 18,125 2,240 63,480 73,601
24,915 17,750 9,045 2,250 53,960 65,281
17,625 17,035 6,670 1,065 42,395 50,773
13,040 13,745 10,540 3,045 40,370 55,349
13,355 10,985 1,900 1,900 28,140 35,443
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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