AoeStats
← Kingssiu

QS Arena

503158283Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 41m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Khmer · Hong Kong SAR China
1065
+16
🇪🇸 Persians · Spain
1055
+17
🇵🇭 Poles · Philippines
1050
+17
🇹🇼 Celts · Taiwan
1032
+18
vs
🇨🇦 Britons · Canada
1114
-19
🇦🇷 Koreans · Argentina
1094
-18
🇨🇳 Hindustanis · China
1063
-17
🇨🇳 Franks · China
1032
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,283 8:06 12:23 29:16 ⛏ Fast Castle
30 1,231 8:32 14:20 25:57 ⛏ Fast Castle
24 987 7:54 14:46 31:36 ⛏ Fast Castle
21 867 7:49 14:18 30:46 ⛏ Fast Castle
20 826 9:20 13:18 25:36 ⛏ Fast Castle
20 818 8:32 13:43 28:05 ⛏ Fast Castle
19 782 8:29 14:07 30:50 ⛏ Fast Castle
15 609 9:12 13:57 26:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,380 13,019 19,695 1,600 76,694 84,153
15,150 20,625 8,460 1,500 45,735 51,731
18,620 12,295 11,735 2,350 45,000 50,606
16,810 16,116 8,050 2,180 43,156 50,314
15,695 15,325 5,940 2,800 39,760 46,141
19,945 8,200 9,010 2,250 39,405 43,987
15,715 13,690 8,015 1,700 39,120 47,539
12,960 9,315 4,935 2,050 29,260 34,170
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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