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503158138Analyzed
4v4 RM · 3d ago on Aug 30, 2026· 32m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Cumans · France
1151
+16
🇺🇸 Ethiopians · United States
1147
+16
🇨🇦 Hindustanis · Canada
1124
+18
🇩🇰 Spanish · Denmark
1103
+18
🇲🇽 Magyars · Mexico
1183
-18
🇹🇼 Hindustanis · Taiwan
1172
-18
🇹🇼 Khmer · Taiwan
1167
-18
🇺🇸 Malians · United States
1108
-15
Player eAPM Actions Feudal Castle Imperial Opening
MRathS Spanish
50 1,611 10:51 15:27 ⛏ Fast Castle
BallonPrince5 Hindustanis
49 1,601 8:39 20:13 ⚔ Scout Rush
white0210 Khmer
48 1,551 10:29 16:13 ⚔ Archer Rush
henryouyang716 Hindustanis
39 1,253 11:37 15:14 ⛏ Fast Castle
Alarich1000 Malians
29 947 11:25 23:12
Aczino Magyars
25 821 9:15 23:10 ⚔ Scout Rush
22 728 10:22 23:18 ⚔ Drush
ShangDynasty11 Ethiopians
18 589 10:18 21:48 ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
11,740 5,210 4,840 1,005 22,795 24,979
11,205 5,195 3,725 1,700 21,825 21,864
11,905 6,535 3,150 200 21,790 25,901
8,895 7,655 2,885 425 19,860 22,464
7,970 7,341 1,955 1,195 18,461 19,813
7,845 7,235 1,275 200 16,555 17,845
5,805 6,325 2,550 300 14,980 17,368
5,630 6,120 3,060 130 14,940 15,835
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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