AoeStats
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Coastal Forest

503157616Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 66m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Italians · China
1132
+16
🇨🇳 Japanese · China
1115
+17
🇨🇳 Vikings · China
1103
+17
🇹🇼 Magyars · Taiwan
1096
+17
🇦🇷 Magyars · Argentina
1152
-18
🇩🇪 Burgundians · Germany
1150
-18
🇦🇹 Franks · Austria
1115
-16
🇯🇵 Dravidians · Japan
1089
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 2,452 9:27 21:10 37:05 ⚔ Scout Rush
35 2,299 10:00 20:51 32:08 ⚔ Scout Rush
34 2,255 10:51 19:36 34:42 ⛏ Fast Castle
29 1,897 11:48 22:11 38:35
29 1,927 10:09 17:25 30:57 ⛏ Fish Boom FC
28 1,873 12:15 23:20 43:06 ⚔ Scout Rush
27 1,783 11:10 15:57 38:09 ⛏ Fast Castle
23 1,495 13:07 17:56 33:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,475 31,622 22,790 2,900 101,787 105,733
40,790 39,792 12,865 6,755 100,202 106,501
52,130 17,955 28,535 1,320 99,940 101,737
30,495 24,605 25,360 2,300 82,760 92,473
30,625 27,112 19,985 2,700 80,422 90,834
32,745 20,985 18,855 3,510 76,095 80,539
26,005 27,580 7,685 2,890 64,160 73,291
17,850 21,467 11,085 3,590 53,992 68,081
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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