AoeStats
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Nomad

503157083Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 42m 2s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Teutons · Taiwan
1403
+9
🇹🇼 Tupi · Taiwan
1322
+12
🇹🇼 Mongols · Taiwan
1207
+17
🇹🇼 Hindustanis · Taiwan
1112
+21
vs
🇧🇪 Wu · Belgium
1253
-16
🇦🇷 Koreans · Argentina
1242
-15
🇦🇷 Wu · Argentina
1235
-15
🇨🇿 Vikings · Czechia
1211
-14
Player eAPM Actions Feudal Castle Imperial Opening
78 3,262 13:41 17:16 39:03 ⛏ Fish Boom FC
43 1,811 14:43 18:28 — ⛏ Fish Boom FC
39 1,652 13:29 17:42 31:46 ⛏ Fish Boom FC
36 1,520 12:40 16:37 38:33 ⛏ Fish Boom FC
34 1,420 16:04 19:41 41:36 ⛏ Fish Boom FC
27 1,156 16:10 20:41 — ⛏ Fish Boom into Galleys FC
25 1,057 13:24 21:08 39:35 ⛏ Fish Boom into Galleys FC
24 1,025 13:15 18:38 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
17,930 12,226 7,610 2,970 40,736 43,419
12,340 16,882 5,735 1,055 36,012 39,853
15,900 11,739 5,470 2,580 35,689 38,469
9,700 16,885 4,490 3,000 34,075 40,459
11,670 14,650 2,790 385 29,495 36,171
9,130 11,620 3,795 205 24,750 26,258
6,600 7,510 7,170 2,910 24,190 25,264
5,535 7,582 1,515 1,530 16,162 19,061
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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