AoeStats.net
994 live
← back

Nomad

503155489Analyzed
4v4 RM · 1d ago on Aug 30, 2026· 5m 13s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Goths · Argentina
994
+10
🇨🇿 Italians · Czechia
889
+14
🇹🇷 Khmer · Türkiye
807
+48
🇦🇷 Armenians · Argentina
705
+22
🇨🇳 Italians · China
922
-19
🇳🇱 Spanish · Netherlands
920
-19
🇫🇷 Byzantines · France
796
-14
🇦🇹 Spanish · Austria
780
-13
Player eAPM Actions Feudal Castle Imperial Opening
MuchaFacha Goths
49 258
20 104
llxhc Italians
20 105
Tomas18078 Italians
16 86
dz-oryx- Spanish
12 65
Pegasus75 Byzantines
10 53
Nuttergirl96 Spanish
8 43
Heoxa Khmer
6 30

Resources

Player Food Wood Gold Stone Spent Collected
750 350 50 100 1,250 587
250 475 50 100 875 186
300 400 0 100 800 168
300 300 50 100 750 250
300 300 0 100 700 222
250 300 0 100 650 93
0 325 0 100 425 0
0 275 0 100 375 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.