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Nomad

503155263Analyzed
1v1 RM · 8h ago on Aug 30, 2026· 9m 18s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Bulgarians · Spain
569
+18
🇮🇹 Portuguese · Italy
604
-18
Player eAPM Actions Feudal Castle Imperial Opening
El inglés Bulgarians
25 236
Giampy12 Portuguese
24 219

Resources

Player Food Wood Gold Stone Spent Collected
500 525 50 100 1,175 602
400 500 50 100 1,050 497
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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