AoeStats
← villodresjuan

Black Forest

503152242Analyzed
4v4 RM · 5d ago on Aug 30, 2026· 39m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Franks · Spain
807
+13
🇭🇰 Mongols · Hong Kong SAR China
708
+17
🇬🇧 Persians · United Kingdom
702
+17
🇧🇬 Dravidians · Bulgaria
626
+21
🇧🇷 Khmer · Brazil
823
-21
🇨🇳 Poles · China
756
-18
🇳🇿 Franks · New Zealand
754
-18
🇺🇸 Celts · United States
603
-21
Player eAPM Actions Feudal Castle Imperial Opening
LineageHK Mongols
14 558 13:05 18:00 36:00 ⛏ Fast Castle
Jimbo990 Persians
14 560 11:02 23:16 33:57
13 509 14:56 28:33 37:16 ⚔ M@A into Archers
13 498 28:56
georgi_atanasov Dravidians
8 327 22:52 30:12 39:06 ⛏ Fast Castle
wkn Poles
2 65
2 88
1 51

Resources

Player Food Wood Gold Stone Spent Collected
11,535 6,220 3,255 3,250 24,260 29,105
10,340 5,626 4,910 2,825 23,701 24,047
10,060 4,760 3,445 775 19,040 22,330
7,350 5,670 3,300 650 16,970 23,926
3,075 3,140 0 100 6,315 7,293
200 126 50 0 376 295
250 0 0 0 250 403
100 0 0 0 100 210
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.