AoeStats
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Team Islands

503151719Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 55m 10s· 8 players
Game mode
Random Map
Map size
242×242
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
636
+12
🇺🇦 Spanish · Ukraine
614
+13
🇧🇪 Maya · Belgium
602
+13
🇷🇴 Franks · Romania
501
+18
🇦🇷 Wu · Argentina
565
-15
🇹🇷 Italians · Türkiye
536
-14
🇵🇱 Poles · Poland
530
-13
🇨🇳 Bohemians · China
528
-13
Player eAPM Actions Feudal Castle Imperial Opening
21 1,165 16:27 25:42 43:08 ⛏ Fish Boom FC
17 928 16:41 27:39 36:32 ⛏ Fish Boom into Fire Galleys FC
14 750 10:07 21:40 39:39 ⛏ Fish Boom FC into Fire Galleys
14 748 14:08 25:24 38:20 ⛏ Fish Boom FC into Galleys
13 737 12:23 21:09 35:56 ⛏ Fast Castle
12 674 12:14 23:53 36:30 ⛏ Fish Boom FC
12 637 12:54 25:35 31:54 ⛏ Fish Boom FC
11 582 12:02 26:04 38:27 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
25,750 34,915 21,165 3,820 85,650 93,982
16,115 21,590 10,340 1,820 49,865 72,770
14,300 19,660 9,795 4,350 48,105 60,336
15,640 14,480 14,190 3,100 47,410 59,192
11,600 21,130 11,875 2,710 47,315 70,200
13,860 20,605 9,055 2,895 46,415 66,599
10,100 21,240 12,945 860 45,145 57,817
9,175 13,530 8,305 1,450 32,460 38,006
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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