AoeStats.net
698 live
← back

Arabia

503147704Analyzed
1v1 RM · 14h ago on Aug 30, 2026· 47m 19s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇦 Franks · Namibia
859
+16
🇫🇮 Slavs · Finland
857
-16
Player eAPM Actions Feudal Castle Imperial Opening
Hihnis Slavs
35 1,666 11:44 23:38
nastridamus Franks
25 1,166 11:37 24:45 40:31 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
13,830 9,810 7,695 1,400 32,735 36,007
12,960 8,375 4,645 1,075 27,055 29,014
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.