AoeStats
← Aragonus

Yucatan

503147158Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 84m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇸 Khmer · Serbia
1126
+14
🇹🇼 Burgundians · Taiwan
1062
+17
🇲🇽 Maya · Mexico
1017
+19
🇨🇳 Huns · China
1011
+19
vs
🇹🇷 Jurchens · Türkiye
1120
-19
🇹🇷 Malians · Türkiye
1115
-19
🇹🇷 Spanish · Türkiye
1050
-16
🇹🇷 Bulgarians · Türkiye
1021
-14
Player eAPM Actions Feudal Castle Imperial Opening
40 3,349 11:19 15:52 39:08 ⛏ Fast Castle
35 2,979 10:45 21:10 30:51 ⚔ Archer Rush
34 2,867 12:32 17:36 71:47 ⛏ Fast Castle
28 2,375 10:46 15:46 39:57 ⛏ Fast Castle
27 2,279 9:54 19:08 32:00 ⛏ Fast Castle
27 2,298 11:32 19:51 35:29 ⚔ FC into Scouts
24 2,001 11:46 15:05 35:00 ⛏ Fast Castle
24 2,060 12:32 18:48 37:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
66,845 30,760 50,805 1,050 149,460 163,384
66,195 25,910 30,045 7,650 129,800 146,576
43,035 37,899 22,565 3,730 107,229 117,764
40,075 29,591 15,355 7,400 92,421 116,624
38,095 21,945 21,090 4,300 85,430 89,860
23,125 33,498 22,855 5,900 85,378 122,346
33,500 25,874 20,500 4,365 84,239 94,801
42,660 16,385 16,175 2,400 77,620 86,549
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.