AoeStats
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Nomad

503144197Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 41m 52s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Portuguese · United States
965
+18
🇹🇼 Vikings · Taiwan
957
+18
🇺🇸 Vietnamese · United States
927
+19
🇹🇼 Franks · Taiwan
922
+20
🇹🇷 Sicilians · Türkiye
1055
-21
🇹🇷 Vietnamese · Türkiye
1032
-20
🇹🇷 Chinese · Türkiye
1014
-19
🇹🇷 Huns · Türkiye
911
-15
Player eAPM Actions Feudal Castle Imperial Opening
42 1,771 15:38 21:18 41:32 ⛏ Fish Boom FC
40 1,692 17:27 25:58 38:38 ⛏ Fish Boom FC
34 1,442 15:58 24:48 40:42 ⚔ Fish Boom into M@A FC into Archers
27 1,131 16:48 24:54 36:12 ⚔ Fish Boom into Towers FC
21 891 15:11 22:26 35:15 ⛏ Fish Boom FC
21 895 18:26 26:31
17 714 16:23 25:07 ⛏ Fish Boom FC
15 616 16:25 24:40 ⚔ Fish Boom into Archers

Resources

Player Food Wood Gold Stone Spent Collected
13,610 10,195 4,735 2,555 31,095 36,985
9,750 12,535 4,410 3,790 30,485 33,602
10,285 11,785 4,865 1,695 28,630 35,853
9,555 9,230 3,585 1,800 24,170 27,933
11,090 7,525 4,295 950 23,860 26,810
9,625 7,085 2,860 1,965 21,535 23,866
7,775 8,034 3,155 960 19,924 29,451
7,570 6,245 1,400 1,050 16,265 20,107
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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