AoeStats
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Yucatan

503143785Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 44m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1173
+13
🇨🇳 Franks · China
1109
+16
🇵🇸 Goths · Palestinian Territories
1079
+17
🇨🇳 Wei · China
1069
+17
🇺🇸 Aztecs · United States
1186
-20
🇺🇸 Berbers · United States
1150
-18
🇨🇳 Huns · China
1121
-17
🇨🇳 Teutons · China
940
-9
Player eAPM Actions Feudal Castle Imperial Opening
47 2,101 11:23 15:50 36:38 ⛏ Fast Castle
36 1,601 11:51 15:40 30:28 ⛏ Fast Castle
29 1,280 10:52 23:20 42:08 ⚔ Scout Rush
29 1,285 10:11 24:23 ⚔ Archer Rush
27 1,202 11:58 18:09 37:15 ⛏ Fast Castle
26 1,135 10:51 20:02 41:03 ⚔ Scout Rush
22 986 11:41 18:53 32:32 ⛏ Fast Castle
21 950 13:03 18:54 39:45 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
23,705 14,640 15,430 4,950 58,725 77,526
26,365 12,156 7,365 3,000 48,886 54,004
21,470 10,500 8,685 4,605 45,260 51,267
19,565 12,894 7,545 4,075 44,079 59,131
20,540 8,958 11,560 1,600 42,658 47,824
19,310 11,691 8,865 1,600 41,466 49,938
17,815 13,085 7,230 2,480 40,610 41,482
10,120 7,770 3,360 1,965 23,215 24,932
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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