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Four Lakes

503143012Analyzed
4v4 RM · 5d ago on Aug 30, 2026· 34m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wu · United States
1181
+13
🇺🇸 Slavs · United States
1136
+15
🇨🇴 Malay · Colombia
1121
+16
🇵🇪 Japanese · Peru
1108
+16
🇩🇪 Celts · Germany
1274
-22
🇺🇦 Vietnamese · Ukraine
1105
-15
🇸🇪 Magyars · Sweden
1100
-14
🇩🇪 Magyars · Germany
979
-9
Player eAPM Actions Feudal Castle Imperial Opening
45 1,542 9:13 23:10 ⚔ Scouts into Fish Boom
Azom Japanese
41 1,405 10:57 17:34 ⛏ Fish Boom FC
Rec Celts
39 1,340 10:37 18:54
27 929 10:26 22:39 ⛏ Fish Boom FC
Bardia&A Vietnamese
22 765 12:03 19:02 ⛏ Fast Castle
22 740 12:43 20:12 ⛏ Fast Castle
17 582 12:42 17:25 29:33 ⛏ Fish Boom FC
kathymize Magyars
13 457 11:19 16:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
14,430 8,760 5,930 1,030 30,150 35,844
10,230 8,797 3,935 230 23,192 29,101
11,925 7,908 3,050 280 23,163 26,436
9,480 8,777 1,470 1,500 21,227 23,452
9,485 8,109 760 915 19,269 23,656
7,700 6,990 1,545 2,350 18,585 21,856
6,275 7,946 2,650 965 17,836 20,013
8,370 4,810 3,070 100 16,350 17,875
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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