AoeStats
← Johannes Kepler

Nomad

503142947Analyzed
1v1 RM · 9d ago on Aug 30, 2026· 62m 50s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Huns · Brazil
933
+17
🇷🇺 Spanish · Russia
946
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 2,251 14:03 20:34 ⛏ Fish Boom FC
25 1,601 17:20 25:50 59:04 ⚔ Fish Boom into Fire Galleys into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
17,290 29,785 14,470 500 62,045 64,630
13,930 15,305 12,210 2,800 44,245 47,335
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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