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Black Forest

503142171Analyzed
2v2 RM · 20h ago on Aug 30, 2026· 9m 52s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
576
+14
🇫🇷 Britons · France
531
+16
🇨🇳 Wu · China
542
-15
🇨🇳 Teutons · China
511
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 307 ⚔ Drush
22 222
Sebgir Britons
13 128
9 93

Resources

Player Food Wood Gold Stone Spent Collected
1,450 392 50 0 1,892 2,537
1,300 525 40 0 1,865 2,578
800 730 0 0 1,530 1,801
700 318 50 0 1,068 1,477
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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