AoeStats
← xylus3231

QS Arena

503141375Analyzed
1v1 RM · 9d ago on Aug 30, 2026· 41m 40s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Celts · Germany
1335
+15
🇩🇪 Romans · Germany
1309
-15
Player eAPM Actions Feudal Castle Imperial Opening
38 1,579 7:52 12:06 28:18 ⛏ Fast Castle
30 1,252 8:23 12:07 28:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,940 20,085 10,425 3,500 59,950 63,029
22,585 13,605 6,140 865 43,195 48,251
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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