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503141288Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 77m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
816
+15
🇦🇷 Britons · Argentina
737
+18
🇦🇷 Chinese · Argentina
701
+20
🇨🇳 Malay · China
682
+21
🇨🇳 Wu · China
820
-20
🇨🇳 Chinese · China
819
-20
🇭🇺 Japanese · Hungary
776
-18
🇹🇷 Celts · Türkiye
741
-16
Player eAPM Actions Feudal Castle Imperial Opening
43 3,360 11:42 15:59 36:23 ⛏ Fast Castle
35 2,679 11:21 22:26 39:31 ⛏ Fast Castle
33 2,576 15:07 26:54 40:23 ⚔ Archer Rush
25 1,938 10:59 20:09 33:16 ⛏ Fast Castle
24 1,857 20:42 29:08 39:19 ⛏ Fast Castle
23 1,758 11:13 18:02 37:23 ⛏ Fast Castle
20 1,518 11:01 22:29 35:26 ⛏ Fast Castle
19 1,496 12:27 18:25 33:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
71,175 22,050 47,075 4,850 145,150 175,447
44,570 28,785 32,525 3,030 108,910 121,401
37,470 36,630 11,955 3,650 89,705 92,680
22,075 27,305 22,005 4,540 75,925 81,539
27,985 23,853 17,085 4,285 73,208 86,314
22,320 25,715 17,625 3,355 69,015 72,649
21,555 23,326 17,670 2,750 65,301 77,629
13,000 23,640 18,470 5,980 61,090 102,117
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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