AoeStats
← Sultan

MegaRandom

503140233Analyzed
1v1 RM · 11d ago on Aug 30, 2026· 61m 19s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Portuguese · United States
971
+16
🇹🇭 Bohemians · Thailand
966
-16
Player eAPM Actions Feudal Castle Imperial Opening
28 1,691 10:40 17:58 34:31 ⛏ Fish Boom FC
21 1,312 11:00 20:07 27:34 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
24,945 33,140 15,935 1,085 75,105 82,648
15,605 19,035 12,670 850 48,160 54,080
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.