AoeStats
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QS Arena

503139363Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 44m 56s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Turks · Australia
1014
+18
🇧🇷 Britons · Brazil
1001
+19
🇨🇳 Hindustanis · China
999
+19
🇫🇷 Goths · France
972
+20
🇬🇧 Bengalis · United Kingdom
1072
-19
🇲🇽 Poles · Mexico
1069
-19
🇩🇪 Slavs · Germany
1058
-19
🇳🇴 Huns · Norway
1039
-18
Player eAPM Actions Feudal Castle Imperial Opening
48 2,139 7:34 13:07 25:29 ⛏ Fast Castle
35 1,568 9:11 13:14 28:23 ⛏ Fast Castle
28 1,275 8:44 12:22 25:59 ⛏ Fast Castle
28 1,275 8:21 12:15 27:57 ⛏ Fast Castle
26 1,170 7:41 12:05 24:18 ⛏ Fast Castle
22 1,004 8:13 17:05 26:54 ⛏ Fast Castle
22 972 9:59 14:04 26:29 ⛏ Fast Castle
20 886 11:36 16:41 22:12 ◆ FC into Fast Imp

Resources

Player Food Wood Gold Stone Spent Collected
46,595 13,755 21,695 3,550 85,595 97,719
32,230 10,625 21,705 2,350 66,910 75,613
27,120 13,345 18,575 2,350 61,390 76,233
24,285 13,265 15,610 1,690 54,850 57,495
21,310 10,910 9,730 5,500 47,450 74,371
19,685 18,245 4,205 2,470 44,605 46,174
14,540 17,565 7,320 2,415 41,840 47,532
12,175 8,285 9,800 795 31,055 34,754
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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