AoeStats
← Elentin

Four Lakes

503139044Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 74m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Wei · China
777
+11
🇺🇸 Dravidians · United States
750
+12
🇨🇿 Malay · Czechia
745
+12
🇺🇸 Armenians · United States
409
+26
🇬🇷 Ethiopians · Greece
723
-18
🇹🇷 Italians · Türkiye
714
-18
🇺🇸 Armenians · United States
612
-13
🇨🇳 Vietnamese · China
584
-12
Player eAPM Actions Feudal Castle Imperial Opening
33 2,433 12:15 19:39 34:07 ⛏ Fast Castle
25 1,824 13:12 20:59 35:34 ⛏ Fast Castle
21 1,562 13:29 20:03 32:11 ⛏ Fish Boom FC
20 1,464 11:28 19:39 35:30 ⛏ Fish Boom FC
18 1,323 12:30 19:21 28:58 ⛏ Fast Castle
12 868 13:38 26:21 55:55 ⚔ Archer Rush
10 737 13:50 24:49 52:01 ⛏ Fish Boom FC
0 17

Resources

Player Food Wood Gold Stone Spent Collected
31,235 24,935 25,015 6,250 87,435 121,562
28,870 28,485 20,500 7,460 85,315 143,261
24,220 23,426 23,740 1,955 73,341 89,921
31,460 20,833 8,150 1,930 62,373 79,226
25,185 24,655 8,835 1,130 59,805 69,009
20,985 19,425 7,925 4,260 52,595 55,967
15,270 15,570 4,350 2,135 37,325 41,028
200 50 0 0 250 170
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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