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Coastal Forest

503138113Analyzed
4v4 RM · 3d ago on Aug 30, 2026· 80m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Khmer · Taiwan
1019
+16
🇨🇳 Huns · China
999
+17
🇨🇳 Ethiopians · China
991
+17
🇨🇳 Khmer · China
967
+18
🇨🇳 Bohemians · China
1039
-18
🇨🇳 Mapuche · China
1027
-18
🇵🇪 Byzantines · Peru
1020
-17
🇬🇧 Goths · United Kingdom
995
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 4,573 14:22 18:24 35:41 ⛏ Fish Boom FC
Victorique Ethiopians
25 2,008 11:35 18:10 33:05 ⛏ Fast Castle
只會5TC Khmer
21 1,648 9:43 21:56 45:32 ⚔ Archer Rush
Dylan-23 Byzantines
19 1,522 10:52 19:50 37:40 ⛏ Fast Castle
arjun Goths
19 1,564 10:39 18:58 41:12
Eleven Khmer
15 1,217 13:55
种地的老农 Bohemians
14 1,134 11:50 18:33 31:53 ⛏ Fish Boom FC
拉拉车 Mapuche
6 499 9:41 16:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,590 9,790 29,390 3,000 91,770 96,351
33,495 10,199 24,555 3,045 71,294 99,106
26,570 18,896 14,140 3,760 63,366 132,830
24,775 13,824 7,735 2,800 49,134 52,442
14,600 19,386 10,115 3,275 47,376 77,788
17,190 21,172 7,365 1,500 47,227 58,276
5,300 7,126 50 850 13,326 35,780
6,085 5,231 1,525 265 13,106 16,265
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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