AoeStats
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QS Arena

503137849Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 44m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Italians · Hong Kong SAR China
1311
+9
🇦🇷 Khmer · Argentina
1213
+13
🇹🇼 Spanish · Taiwan
1205
+14
🇹🇼 Magyars · Taiwan
1090
+19
🇨🇳 Khmer · China
1196
-16
🇪🇸 Spanish · Spain
1168
-14
🇨🇳 Persians · China
1167
-14
🇨🇳 Burmese · China
1086
-11
Player eAPM Actions Feudal Castle Imperial Opening
65 2,844 8:00 11:26 25:26 ⛏ Fast Castle
60 2,644 7:48 11:57 26:28 ⛏ Fast Castle
42 1,833 8:18 12:12 28:11 ⛏ Fast Castle
36 1,581 9:02 13:16 33:26 ⛏ Fast Castle
36 1,596 8:28 12:49 ⛏ Fast Castle
31 1,360 8:45 14:59 30:27 ⛏ Fast Castle
23 992 7:52 11:23 28:26 ⛏ Fast Castle
23 1,034 9:04 12:35 23:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,270 17,755 22,360 2,480 84,865 91,300
33,320 21,250 19,000 1,615 75,185 78,849
38,400 11,545 17,765 950 68,660 86,440
25,145 9,230 11,435 3,560 49,370 60,823
13,005 15,056 9,505 4,345 41,911 50,390
17,440 11,055 7,700 1,630 37,825 42,008
12,715 12,735 5,140 2,150 32,740 35,515
15,035 13,630 2,835 850 32,350 43,100
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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