AoeStats
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Arabia

503137326Analyzed
4v4 RM · 10d ago on Aug 30, 2026· 78m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
838
+16
🇨🇳 Franks · China
818
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🇨🇳 Slavs · China
802
+18
🇨🇳 Vietnamese · China
788
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🇨🇳 Franks · China
883
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🇨🇳 Britons · China
849
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🇦🇺 Celts · Australia
822
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🇪🇸 Aztecs · Spain
788
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Player eAPM Actions Feudal Castle Imperial Opening
55 4,291 12:45 17:23 35:52 ⛏ Fast Castle
30 2,363 12:03 26:22 43:20 ⚔ Archer Rush
20 1,530 11:10 19:37 40:00 ⛏ Fast Castle
20 1,545 11:35 16:45 36:12 ⛏ Fast Castle
20 1,546 11:24 17:34 43:06 ⛏ Fast Castle
20 1,576 11:43 17:25 72:01 ⛏ Fast Castle
16 1,254 12:01 19:27 37:00
15 1,201 13:51 23:35 78:15 ⚔ FC into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
44,315 55,774 13,140 3,840 117,069 137,753
33,815 21,420 15,680 1,600 72,515 81,156
27,640 20,250 20,015 2,485 70,390 114,290
29,445 14,336 12,505 4,340 60,626 118,104
28,610 11,954 14,295 1,800 56,659 64,702
33,500 14,586 1,955 2,480 52,521 63,653
14,810 12,565 10,465 750 38,590 42,903
11,310 12,289 7,305 3,545 34,449 43,293
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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