AoeStats
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QS Arena

503137049Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 43m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
987
+15
🇨🇳 Poles · China
985
+15
🇹🇼 Byzantines · Taiwan
940
+17
🇹🇼 Franks · Taiwan
904
+18
vs
🇨🇳 Cumans · China
1353
-29
🇨🇳 Franks · China
861
-12
🇨🇳 Bohemians · China
860
-12
🇨🇳 Khitans · China
749
-15
Player eAPM Actions Feudal Castle Imperial Opening
48 2,090 7:47 14:51 25:21 ⛏ Fast Castle
36 1,581 8:21 12:46 27:06 ⛏ Fast Castle
29 1,281 14:37 24:38 — ⛏ Fast Castle
24 1,044 8:06 14:22 28:54 ⛏ Fast Castle
23 1,012 7:09 12:26 27:38 ⛏ Fast Castle
21 914 8:22 14:41 24:55 ⛏ Fast Castle
19 853 8:56 18:46 29:26 ⛏ Fast Castle
17 759 9:59 16:45 32:21 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,385 19,075 7,320 2,500 58,280 73,592
21,730 22,310 9,985 1,550 55,575 65,867
23,265 12,010 16,645 1,050 52,970 67,128
20,510 10,715 13,595 4,300 49,120 63,060
18,425 13,610 12,245 2,550 46,830 59,677
20,190 10,135 12,470 1,500 44,295 52,030
22,560 6,280 8,445 1,400 38,685 41,268
7,505 4,570 1,625 105 13,805 14,425
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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