AoeStats
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Nomad

503135909Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 29m 2s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1122
+13
🇦🇺 Persians · Australia
1077
+15
🇫🇷 Franks · France
1077
+15
🇨🇦 Magyars · Canada
1067
+16
🇹🇼 Tatars · Taiwan
1159
-19
🇨🇳 Celts · China
1044
-14
🇯🇵 Italians · Japan
1026
-13
🇨🇳 Vietnamese · China
1019
-13
Player eAPM Actions Feudal Castle Imperial Opening
35 1,005 13:09 18:32 ⛏ Fish Boom FC
26 758 14:47 19:02 ⛏ Fish Boom FC
25 718 13:45 19:34 ⛏ Fish Boom FC
24 707 14:53 18:34 ⛏ Fish Boom FC
24 699 15:00 19:09 ⛏ Fish Boom FC
21 598 14:44 22:11 ⚔ Fish Boom into Scouts
18 537 15:11 21:06 ⚔ Fish Boom into Scouts
11 332 15:24 20:43 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
7,250 10,120 2,845 1,500 21,715 23,078
6,285 4,285 2,935 200 13,705 13,989
6,130 3,383 1,200 950 11,663 11,199
4,020 4,731 1,410 535 10,696 12,039
4,960 4,125 625 750 10,460 10,937
5,000 4,098 300 835 10,233 10,656
4,860 3,395 945 850 10,050 10,409
3,250 2,790 290 850 7,180 8,638
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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