AoeStats
← _OMO_

QS Arena

503135877Analyzed
4v4 RM · 8d ago on Aug 30, 2026· 39m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Slavs · Hong Kong SAR China
1228
+15
🇨🇳 Bohemians · China
1228
+15
🇨🇳 Franks · China
1228
+15
🇨🇳 Italians · China
1020
+24
🇨🇳 Vietnamese · China
1232
-19
🇦🇺 Muisca · Australia
1211
-18
🇨🇳 Teutons · China
1208
-17
🇵🇱 Sicilians · Poland
1201
-17
Player eAPM Actions Feudal Castle Imperial Opening
93 3,715 8:30 12:13 28:06 ⛏ Fast Castle
53 2,111 8:37 12:49 30:49 ⛏ Fast Castle
53 2,101 8:46 12:57 27:32 ⛏ Fast Castle
44 1,732 8:36 12:23 27:25 ⛏ Fast Castle
43 1,717 7:48 12:52 26:43 ⛏ Fast Castle
36 1,428 8:38 12:20 25:28 ⛏ Fast Castle
32 1,269 9:05 13:07 28:22 ⛏ Fast Castle
29 1,151 8:15 11:58 26:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,080 23,970 8,085 2,550 61,685 68,110
22,745 24,360 9,975 1,760 58,840 70,935
27,845 16,810 8,205 2,580 55,440 66,228
25,495 10,740 15,580 2,410 54,225 62,172
21,225 19,180 11,490 1,690 53,585 66,196
16,320 11,480 8,870 1,660 38,330 46,210
12,860 12,730 6,090 2,330 34,010 40,004
8,100 10,900 8,245 1,370 28,615 33,379
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.