AoeStats
← 蛤仔

Nomad

503135102Analyzed
1v1 RM · 5d ago on Aug 30, 2026· 40m 13s· 2 players
Game mode
Random Map
Map size
126×126
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
1100
+15
🇹🇼 Wei · Taiwan
1085
-15
Player eAPM Actions Feudal Castle Imperial Opening
Muad'Dib Spanish
31 1,263 13:32 18:30 34:05 ⚔ Fish Boom into Scouts
蛤仔 Wei
27 1,072 14:01 18:47 34:49 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
14,535 9,352 5,625 1,700 31,212 32,616
11,365 10,036 6,070 1,695 29,166 31,345
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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