AoeStats
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Black Forest

503135082Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 57m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1049
+18
🇬🇧 Britons · United Kingdom
1011
+19
🇫🇷 Khmer · France
958
+22
🇩🇪 Cumans · Germany
954
+22
🇹🇷 Khmer · Türkiye
1131
-22
🇹🇷 Jurchens · Türkiye
1125
-22
🇹🇷 Portuguese · Türkiye
1054
-19
🇹🇷 Bohemians · Türkiye
1022
-17
Player eAPM Actions Feudal Castle Imperial Opening
36 2,044 11:38 15:57 37:37 ⛏ Fast Castle
35 1,986 11:29 26:50 39:03 ⚔ M@A Rush
27 1,514 13:37 19:06 36:08 ⛏ FC into Fish Boom
26 1,461 10:30 13:59 29:28 ⛏ Fast Castle
22 1,264 12:47 23:28 37:05 ⚔ Scout Rush
21 1,176 12:24 23:29 43:00 ⚔ Archers into Skirms
20 1,122 10:59 23:59 39:55 ⚔ Archer Rush
12 682 14:17

Resources

Player Food Wood Gold Stone Spent Collected
53,010 21,785 6,570 6,210 87,575 97,008
31,540 23,375 15,780 5,700 76,395 91,522
29,080 17,013 15,605 1,590 63,288 69,199
15,890 27,495 15,000 4,100 62,485 70,420
19,645 10,031 8,390 1,560 39,626 48,010
15,165 14,212 5,010 990 35,377 38,053
13,715 11,937 5,240 1,600 32,492 35,228
2,775 2,386 150 0 5,311 6,514
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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