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QS Arena

503134208Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 41m 50s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Khitans · Chile
1046
+14
🇬🇧 Burgundians · United Kingdom
1013
+15
🇬🇧 Britons · United Kingdom
847
+23
🇦🇷 Goths · Argentina
835
+23
vs
🇨🇳 Huns · China
1046
-63
🇭🇰 Tatars · Hong Kong SAR China
1012
-19
🇫🇷 Franks · France
1011
-56
🇹🇼 Aztecs · Taiwan
941
-16
Player eAPM Actions Feudal Castle Imperial Opening
45 1,865 7:54 12:10 38:00 ⛏ Fast Castle
32 1,331 9:18 13:37 28:39 ⛏ Fast Castle
32 1,320 8:17 12:29 — ⛏ Fast Castle
26 1,104 9:37 13:39 32:22 ⛏ Fast Castle
21 876 10:32 15:02 28:26 ⛏ Fast Castle
17 709 8:26 14:16 30:41 ⛏ Fast Castle
14 565 10:18 16:05 30:30 ⛏ Fast Castle
11 463 11:53 21:24 34:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,840 17,425 4,970 3,750 62,985 71,942
32,570 14,545 10,405 1,600 59,120 66,093
24,165 17,490 8,710 1,750 52,115 59,155
18,920 16,630 9,365 905 45,820 54,689
18,755 15,325 6,540 1,675 42,295 54,127
10,940 14,545 6,275 305 32,065 39,182
14,775 6,470 5,795 1,500 28,540 32,435
12,060 7,835 5,905 2,155 27,955 29,880
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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