AoeStats
← isanar3

QS Arena

503133441Analyzed
2v2 RM · 11d ago on Aug 30, 2026· 3m 23s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Portuguese · Türkiye
1002
+17
🇹🇷 Byzantines · Türkiye
990
+18
🇮🇳 Italians · India
1046
-18
🇧🇪 Maya · Belgium
1006
-16
Player eAPM Actions Feudal Castle Imperial Opening
57 194
39 133
22 76
1 4

Resources

Player Food Wood Gold Stone Spent Collected
850 75 50 0 975 1,048
550 225 0 0 775 719
500 250 0 0 750 658
0 25 0 0 25 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.