AoeStats
← Wickerman313

Yucatan

503133355Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 25m 45s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Khitans · Brazil
1148
+15
🇧🇷 Burgundians · Brazil
1106
+17
🇨🇱 Bulgarians · Chile
1070
+18
🇦🇹 Gurjaras · Austria
1067
+18
vs
🇫🇮 Turks · Finland
1130
-18
🇬🇧 Lithuanians · United Kingdom
1126
-17
🇫🇮 Malay · Finland
1120
-17
🇹🇼 Cumans · Taiwan
1110
-17
Player eAPM Actions Feudal Castle Imperial Opening
44 1,136 8:51 18:59 —
43 1,120 10:44 14:36 — ⛏ Fast Castle
37 959 14:11 19:17 — ⛏ Fast Castle
36 932 10:36 15:25 — ⛏ Fast Castle
34 878 11:31 18:17 — ⚔ Drush FC
28 724 8:36 21:03 — ⚔ Scout Rush
22 574 9:31 15:58 — ⛏ Fast Castle
19 493 12:04 16:44 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
7,680 6,910 825 500 15,915 17,491
7,525 2,945 1,480 685 12,635 13,359
5,375 4,036 785 200 10,396 13,312
5,410 3,510 875 460 10,255 10,867
5,800 3,595 635 200 10,230 11,104
4,575 3,168 895 750 9,388 10,615
4,640 3,850 550 200 9,240 11,727
4,550 2,678 330 695 8,253 8,910
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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