AoeStats
← tomtom

QS Arena

503132552Analyzed
4v4 RM · 11d ago on Aug 30, 2026· 47m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Vikings · France
1250
+11
🇯🇵 Britons · Japan
1217
+13
🇬🇧 Tatars · United Kingdom
1195
+14
🇫🇷 Poles · France
1188
+14
🇭🇰 Koreans · Hong Kong SAR China
1320
-21
🇺🇸 Franks · United States
1200
-15
🇨🇳 Persians · China
1067
-32
🇨🇳 Huns · China
1010
-8
Player eAPM Actions Feudal Castle Imperial Opening
45 2,109 8:34 12:17 25:35 ⛏ Fast Castle
37 1,726 8:59 12:22 26:26 ⛏ Fast Castle
35 1,645 9:05 13:08 26:06 ⛏ Fast Castle
33 1,569 8:56 12:42 23:50 ⛏ Fast Castle
30 1,434 8:58 13:27 27:38 ⛏ Fast Castle
28 1,303 9:14 13:15 27:22 ⛏ Fast Castle
26 1,219 9:43 15:37 27:56 ⛏ Fast Castle
25 1,193 8:56 14:24 29:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,715 12,615 30,495 6,900 91,725 99,647
40,315 25,690 10,180 3,550 79,735 89,924
29,310 32,205 10,045 2,150 73,710 81,289
31,315 23,335 16,375 2,300 73,325 77,984
39,360 16,250 14,570 2,350 72,530 91,429
29,170 11,940 16,045 950 58,105 71,576
23,065 22,247 7,975 3,500 56,787 67,070
16,770 20,035 11,450 1,705 49,960 58,373
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.