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QS Arena

503131981Analyzed
4v4 RM · 7h ago on Aug 30, 2026· 40m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Wei · United States
1011
+14
🇵🇪 Byzantines · Peru
1006
+14
🇦🇺 Turks · Australia
983
+15
🇦🇺 Franks · Australia
968
+16
🇺🇸 Teutons · United States
1025
-18
🇦🇷 Bohemians · Argentina
954
-14
🇩🇪 Khmer · Germany
936
-13
🇦🇺 Spanish · Australia
923
-13
Player eAPM Actions Feudal Castle Imperial Opening
Healthy girl Bohemians
29 1,147 8:32 15:08 28:04 ⛏ Fast Castle
21 835 8:15 12:28 26:16 ⛏ Fast Castle
Dylan-23 Byzantines
20 818 7:39 15:20 28:22 ⛏ Fast Castle
RLF_jcat Teutons
19 756 7:44 12:47 26:25 ⛏ Fast Castle
Angusjack Turks
18 736 11:34 16:23 22:07 ◆ FC into Fast Imp
Kaimera Franks
17 693 8:21 12:27 29:23 ⛏ Fast Castle
Destiny Khmer
13 539 9:13 15:24 27:49 ⛏ Fast Castle
10 416 10:05 18:19 33:22 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,810 13,390 13,920 2,150 54,270 61,896
25,170 10,510 14,495 2,250 52,425 60,937
23,165 21,395 5,165 2,100 51,825 60,311
21,270 9,055 8,805 2,150 41,280 47,651
20,110 9,760 7,740 2,800 40,410 44,749
17,575 11,885 8,215 2,500 40,175 56,317
9,375 17,570 4,190 1,585 32,720 38,710
10,210 8,365 6,825 805 26,205 30,857
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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