AoeStats
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QS Arena

503131123Analyzed
4v4 RM · 9d ago on Aug 30, 2026· 74m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1146
+17
1142
+18
🇨🇳 Poles · China
1142
+18
🇨🇳 Italians · China
1142
+18
🇨🇳 Mongols · China
1232
-20
🇦🇷 Britons · Argentina
1195
-18
🇦🇺 Italians · Australia
1143
-16
🇦🇺 Romans · Australia
1143
-16
Player eAPM Actions Feudal Castle Imperial Opening
53 3,992 7:33 12:45 28:09 ⛏ Fast Castle
46 3,427 8:16 12:21 29:21 ⛏ Fast Castle
42 3,175 8:14 11:44 29:58 ⛏ Fast Castle
37 2,731 7:40 12:14 29:20 ⛏ Fast Castle
35 2,621 8:25 13:21 31:12 ⛏ Fast Castle
30 2,232 7:55 11:55 29:54 ⛏ Fast Castle
29 2,187 7:39 12:57 35:11 ⛏ Fast Castle
16 1,177 7:29 16:06 40:03 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,490 27,830 42,210 8,850 140,380 151,082
46,615 54,760 17,165 2,580 121,120 124,123
62,475 28,925 24,440 2,385 118,225 135,156
69,050 26,355 12,740 3,425 111,570 121,485
38,745 39,795 23,405 5,040 106,985 123,942
26,575 43,775 15,085 4,350 89,785 117,495
44,350 28,185 11,245 3,165 86,945 88,901
28,485 33,180 14,170 2,350 78,185 80,916
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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