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Black Forest

503129378Analyzed
4v4 RM · 1h ago on Aug 30, 2026· 43m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Japanese · United States
920
+14
🇵🇦 Portuguese · Panama
901
+15
🇳🇿 Spanish · New Zealand
887
+15
🇹🇼 Teutons · Taiwan
853
+17
🇸🇪 Bohemians · Sweden
927
-18
🇧🇷 Shu · Brazil
877
-15
🇨🇳 Turks · China
843
-14
🇹🇼 Bengalis · Taiwan
837
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,085 13:10 17:17 23:34 ⛏ Fish Boom FC
Rex_Ads Spanish
32 1,409 11:39 15:52 30:43 ⛏ Fast Castle
alu Bengalis
22 979 13:38 23:09 ⛏ Fast Castle
Tulak Hord3920 Japanese
19 852 15:33 28:52 ⛏ Fast Castle
chris_sx Portuguese
19 832 12:05 15:45 22:26 ◆ FC into Fast Imp
y852963741 Teutons
19 835 16:37 28:18 41:21 ⚔ Towers FC
MatteMaxiBoi Bohemians
13 585 14:07 19:25 28:43 ⛏ Fish Boom FC
12 528 17:11 ⚔ M@A Rush

Resources

Player Food Wood Gold Stone Spent Collected
28,965 20,385 14,195 1,900 65,445 67,862
17,640 18,050 15,375 1,030 52,095 56,016
20,640 9,270 10,995 1,700 42,605 52,522
12,785 12,868 10,250 4,185 40,088 49,746
16,695 13,440 3,920 1,960 36,015 39,505
11,160 7,851 4,100 1,955 25,066 29,479
4,575 4,292 320 1,815 11,002 13,064
6,300 1,149 360 125 7,934 8,698
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs, with civ discounts not modelled. Collected adds what was still banked at the end: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.