AoeStats
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QS Arena

503129095Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 42m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1232
+13
🇨🇳 Franks · China
1232
+13
🇬🇧 Mongols · United Kingdom
1176
+16
1154
+17
vs
🇨🇳 Teutons · China
1231
-18
1183
-15
🇨🇳 Vikings · China
1176
-15
🇨🇳 Japanese · China
1110
-12
Player eAPM Actions Feudal Castle Imperial Opening
55 2,344 7:57 11:37 26:05 ⛏ Fast Castle
51 2,186 9:04 13:50 29:08 ⛏ Fast Castle
46 1,972 8:52 12:43 27:08 ⛏ Fast Castle
38 1,630 8:06 12:00 33:15 ⛏ Fast Castle
27 1,177 8:59 16:16 31:56 ⛏ Fast Castle
27 1,166 9:36 13:05 32:28 ⛏ Fast Castle
26 1,106 9:37 14:20 29:15 ⛏ Fast Castle
24 1,038 7:39 11:59 25:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,480 16,890 24,500 1,700 80,570 90,901
30,490 31,020 14,750 2,170 78,430 86,350
34,615 16,385 16,110 5,500 72,610 79,058
20,220 19,275 10,350 3,650 53,495 64,540
16,780 26,945 6,380 1,675 51,780 58,421
17,200 17,940 13,505 2,275 50,920 54,989
25,945 10,665 9,480 1,050 47,140 50,823
13,675 16,782 9,450 1,000 40,907 52,717
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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