AoeStats
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QS Arena

503128709Analyzed
4v4 RM · 2mo ago on Aug 30, 2026· 56m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Sicilians · China
948
+12
🇹🇷 Cumans · Türkiye
931
+13
🇪🇸 Portuguese · Spain
909
+14
🇨🇳 Khmer · China
839
+17
vs
🇨🇳 Burgundians · China
946
-18
🇨🇳 Britons · China
851
-13
🇹🇷 Vietnamese · Türkiye
843
-13
🇵🇰 Goths · Pakistan
830
-13
Player eAPM Actions Feudal Castle Imperial Opening
52 2,925 7:48 15:56 33:17 ⛏ Fast Castle
42 2,357 7:26 18:43 33:13 ⚔ Towers FC
31 1,770 8:43 19:55 — ⚔ Skirmisher Rush
23 1,320 9:12 20:03 30:37 ⛏ Fast Castle
20 1,149 9:56 14:56 29:27 ⛏ Fast Castle
19 1,046 10:56 16:38 38:46 ⛏ Fast Castle
14 768 8:03 22:52 38:50 ⚔ Archer Rush
14 802 8:22 18:36 32:26 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,885 25,865 13,085 4,640 69,475 77,074
30,285 15,555 20,815 2,300 68,955 81,062
30,940 20,800 14,345 850 66,935 95,830
19,030 21,973 15,920 9,450 66,373 97,805
31,030 27,045 4,520 2,150 64,745 71,168
26,545 12,120 11,960 2,800 53,425 75,567
14,610 15,060 8,895 1,575 40,140 48,577
8,645 10,385 1,675 790 21,495 23,251
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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