AoeStats
← Taha Bey

MegaRandom

503128065Analyzed
1v1 RM · 2mo ago on Aug 30, 2026· 58m 49s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Celts · Russia
570
+15
vs
🇹🇷 Bulgarians · Türkiye
540
-15
Player eAPM Actions Feudal Castle Imperial Opening
13 775 13:26 32:34 49:59
9 529 9:55 25:17 44:16

Resources

Player Food Wood Gold Stone Spent Collected
25,050 17,305 10,390 2,775 55,520 58,699
20,845 10,810 9,265 2,800 43,720 47,927
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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